- NetEase to Report First Quarter 2026 Financial Results on May 21
May 7, 2026
HONG KONG, May 7, 2026 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or the "Company"), a leading internet and game services provider, today announced that it will report financial results for the 2026 first quarter on Thursday, May 21, 2026, before the open of the U.S. markets.
The earnings teleconference call with simultaneous webcast will take place at 8:00 a.m. Eastern Time on Thursday, May 21, 2026 (Beijing/Hong Kong Time: 8:00 p.m., Thursday, May 21, 2026). NetEase's management will be on the call to discuss the quarterly results and answer questions.
Interested parties may participate in the conference call by dialing 1-914-202-3258 and providing conference ID: 10054538, 15 minutes prior to the initiation of the call. A replay of the call will be available by dialing 1-855-883-1031 and entering PIN: 10054538. The replay will be available through May 28, 2026.
This call will be webcast live and the replay will be available for 12 months. Both will be available on NetEase's Investor Relations website at http://ir.netease.com/.
About NetEase, Inc.
NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase") is a leading internet and game services provider centered around premium content. With extensive offerings across its expanding gaming ecosystem, the Company develops and operates some of the most popular and longest-running mobile and PC games available in China and globally.
Powered by one of the largest in-house game R&D teams focused on mobile, PC and console, NetEase creates superior gaming experiences, inspires players, and passionately delivers value for its thriving community worldwide. By infusing play with culture, and education with technology, NetEase transforms gaming into a meaningful vehicle to build a more entertaining and enlightened world.
Beyond games, NetEase service offerings include its majority-controlled subsidiaries Youdao (NYSE: DAO), an intelligent learning and advertising solutions provider, and NetEase Cloud Music (HKEX: 9899), a well-known online music platform featuring a vibrant content community, as well as Yanxuan, NetEase's private-label consumer lifestyle brand.
For more information, please visit: http://ir.netease.com/.
Contact for Media and Investors:
Investor Relations
Email: ir@service.netease.com
Tel: (+86) 571-8985-3378Cision
View original content:https://www.prnewswire.com/news-releases/netease-to-report-first-quarter-2026-financial-results-on-may-21-302765277.html
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- Interactive Game Streaming Strategic Intelligence Report 2026 Featuring Twitch, EA, Epic Games, Microsoft, NetEase, Nintendo, Roblox, Sony, Take-Two Interactive, Tencent, Ubisoft
May 6, 2026
Company Logo
Interactive streaming offers key market opportunities by transforming video game streaming into an interactive experience where audiences can actively influence outcomes. This shift fosters interaction-driven revenue models, emphasizing user participation over passive content consumption. Companies that successfully integrate audience interactivity will lead in this evolving entertainment landscape.
Dublin, May 06, 2026 (GLOBE NEWSWIRE) -- The "Strategic Intelligence: Deep Dive into Interactive Game Streaming" report has been added to ResearchAndMarkets.com's offering.
Interactive streaming is not an evolution of video, but a structural shift toward participatory entertainment. Video game streaming is moving beyond passive consumption into systems where audiences actively shape outcomes, redefining entertainment from something watched to something experienced.
Key Highlights
The ability to capture, process, and execute audience input within milliseconds creates a feedback loop between the viewer and the game, transforming streams into dynamic, responsive systems rather than one-way broadcasts. As audiences gain the ability to influence gameplay, value shifts from what is shown to what users can do, accelerating the rise of interaction-driven revenue models and reducing the efficacy of content-only strategies.
Report Scope
Interactive game streaming builds on traditional video streaming, adding a new layer: interaction. This deep dive focuses on the interaction layer, the core innovation that transforms live game streaming from a passive viewing activity into an active, participatory environment.
Reasons to Buy
Interactivity is fueling mass participatory systems. The future is not about better engagement tools; it is about integrating audiences into the core gameplay. Winning in interactive game streaming will depend on who can convert viewership input into live interactivity. This report will help you understand this disruptive theme and position your company for success.
Key Topics Covered:
Executive Summary Overview of Interactive Game Streaming The Interaction Layer Applications and Use Cases Future Winners and Losers Glossary Further Reading Report Authors Thematic Research Methodology
Companies Featured
Amazon (Twitch) Electronic Arts Epic Games Microsoft NetEase Nintendo Roblox Sony Take-Two Interactive Tencent Ubisoft
For more information about this report visit https://www.researchandmarkets.com/r/9fp24w
About ResearchAndMarkets.com
ResearchAndMarkets.com is the world's leading source for international market research reports and market data. We provide you with the latest data on international and regional markets, key industries, the top companies, new products and the latest trends.
Story Continues
CONTACT: CONTACT: ResearchAndMarkets.com Laura Wood,Senior Press Manager press@researchandmarkets.com For E.S.T Office Hours Call 1-917-300-0470 For U.S./ CAN Toll Free Call 1-800-526-8630 For GMT Office Hours Call +353-1-416-8900
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- Mattel raises annual profit forecast on steady toy demand, entertainment push
Apr 29, 2026
April 29 (Reuters) - Mattel raised its annual profit forecast and beat analysts' estimates for quarterly sales on Wednesday, benefiting from resilient demand for toys and growth in its entertainment business.
As traditional toy sales come under pressure, the company has been investing in its IP-led strategy, banking on films like "Masters of the Universe" and "Matchbox" and an expanding slate of licensing and digital partnerships to power demand.
The Barbie maker also acquired the remaining 50% of a joint venture with China's NetEase as part of the plan.
"We continued to make progress on our strategy to grow our IP-driven play and family entertainment business and are seeing top-line acceleration in the second quarter to date," CEO Ynon Kreiz said in a statement.
The Hot Wheels owner has also teased a new lineup of "KPop Demon Hunters" dolls to be released later this year after it failed to cash in on the success of the runaway Netflix hit over the holiday shopping season.
Mattel's first-quarter net sales of $862.2 million beat analysts' estimates of $804.7 million, according to data compiled by LSEG.
For the full year, the company expects adjusted profit per share to be between $1.27 and $1.39, compared to its previous guidance of $1.18 to $1.30.
Mattel, which maintained its annual sales target, said the forecast includes potential impacts of the conflict in the Middle East.
The company, however, said it did not include benefits from any potential U.S. import tariff refunds in its forecast.
"We did start the process and are actively working through the system," Kreiz told Reuters about the refunds, noting that "the timing and the ultimate outcome are still not clear."
Adjusted gross margin fell to 45.1% from 49.6%, with the company citing tariff costs as well as a stronger dollar.
The company logged an adjusted loss per share of 20 cents, compared with analysts' estimates of 21 cents.
Rival Hasbro last week announced preliminary quarterly sales that exceeded analysts' expectations.
(Reporting by Koyena Das in Bengaluru; Editing by Sriraj Kalluvila)
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- NetEase, Inc. Announces Filing of Annual Report on Form 20-F for Fiscal Year 2025
Apr 15, 2026
HONG KONG, April 15, 2026 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or "the Company"), a leading internet and game services provider, today announced that it filed its annual report on Form 20-F for the fiscal year ended December 31, 2025. The annual report can be accessed on the Company's investor relations website at http://ir.netease.com/.
The Company will provide a hard copy of its annual report containing the audited consolidated financial statements, free of charge, to its shareholders and ADS holders upon request. Requests should be directed to the IR Department, NetEase, Inc., Room 802, 8/F, China Life Centre, Tower A, One HarbourGate, No. 18 Hung Luen Road, Kowloon, Hong Kong, People's Republic of China at the contact information listed below.
About NetEase, Inc.
NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase") is a leading internet and game services provider centered around premium content. With extensive offerings across its expanding gaming ecosystem, the Company develops and operates some of the most popular and longest-running mobile and PC games available in China and globally.
Powered by one of the largest in-house game R&D teams focused on mobile, PC and console, NetEase creates superior gaming experiences, inspires players, and passionately delivers value for its thriving community worldwide. By infusing play with culture, and education with technology, NetEase transforms gaming into a meaningful vehicle to build a more entertaining and enlightened world.
Beyond games, NetEase service offerings include its majority-controlled subsidiaries Youdao (NYSE: DAO), an intelligent learning and advertising solutions provider, and NetEase Cloud Music (HKEX: 9899), a well-known online music platform featuring a vibrant content community, as well as Yanxuan, NetEase's private-label consumer lifestyle brand.
For more information, please visit: http://ir.netease.com/.
Contact for Media and Investors:
Investor Relations
Email: ir@service.netease.com
Tel: (+86) 571-8985-3378Cision
View original content:https://www.prnewswire.com/news-releases/netease-inc-announces-filing-of-annual-report-on-form-20-f-for-fiscal-year-2025-302743081.html
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- Do Options Traders Know Something About NetEase Stock We Don't?
Apr 10, 2026
Investors in NetEase, Inc. NTES need to pay close attention to the stock based on moves in the options market lately. That is because the Jan. 15, 2027 $40 Call had some of the highest implied volatility of all equity options today.
What is Implied Volatility?
Implied volatility shows how much movement the market is expecting in the future. Options with high levels of implied volatility suggest that investors in the underlying stocks are expecting a big move in one direction or the other. It could also mean there is an event coming up soon that may cause a big rally or a huge sell-off. However, implied volatility is only one piece of the puzzle when putting together an options trading strategy.
What do the Analysts Think?
Clearly, options traders are pricing in a big move for NetEase shares, but what is the fundamental picture for the company? Currently, NetEase is a Zacks Rank #3 (Hold) in the Internet - Software and Services industry that ranks in the Top 17% of our Zacks Industry Rank. Over the last 60 days, no analyst increased the earnings estimates for the current quarter, while two have dropped their estimates. The net effect has taken our Zacks Consensus Estimate for the current quarter from $2.30 per share to $2.10 in that period.
Given the way analysts feel about NetEase right now, this huge implied volatility could mean there’s a trade developing. Oftentimes, options traders look for options with high levels of implied volatility to sell premium. This is a strategy many seasoned traders use because it captures decay. At expiration, the hope for these traders is that the underlying stock does not move as much as originally expected.
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NetEase, Inc. (NTES) : Free Stock Analysis Report
This article originally published on Zacks Investment Research (zacks.com).
Zacks Investment Research
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- Checkout.com builds on APAC momentum with 71% TPV growth
Mar 31, 2026
For the third consecutive year, Checkout.com has delivered more than 50% year-over-year net revenue growth across APAC. Alibaba, Trip.com, Temu, SHEIN, JD, Heytea, and NetEase are among the enterprise merchants now using Checkout.com's platform globally.
HONG KONG, March 31, 2026 /PRNewswire/ -- Checkout.com, a leading global digital payments company, today announced a 71% year-over-year increase in its total processing volume across the APAC region, following a strong year for enterprise merchant partnerships.
Speaking at Thrive Hong Kong, Checkout.com's regional merchant summit, General Manager of APAC, Brian Sze revealed that net revenue has increased by 50% year-over-year across the region for the third consecutive year. This momentum was driven by a greater share of wallet from existing partnerships and a wave of new APAC merchants choosing Checkout.com to support their growth globally.
Checkout.com has experienced rapid growth over the past year, particularly among merchants in marketplaces, digital goods, travel, and gaming. The company now processes payments for some of the most renowned brands in the region such as Alibaba, Trip.com, Temu, SHEIN, JD, Heytea, NetEase, and many more.
In a move to strengthen its new partnerships, Checkout.com is growing its regional headcount across Singapore, Hong Kong, Shanghai, Tokyo, and Sydney to better serve the region and accelerate product development.
"Our growth across APAC comes down to three things: adapting quickly to a changing market, staying close to what our customers need, and continuing to invest in our technology and our people," comments Brian Sze, General Manager APAC at Checkout.com. "We're giving merchants the infrastructure, expertise, and local support they need to grow with confidence."
This regional growth follows Checkout.com's recent return to full-year EBITDA profitability and a 30% increase in global net revenue after processing over $300 billion in ecommerce in 2025 for brands like Uber, Spotify, eBay, Temu, Pinterest, HelloFresh, ASOS, Vinted, and many more.
Looking ahead, Checkout.com is now building for agentic commerce, a world where AI agents execute transactions on behalf of consumers. The company is actively working with a broad range of partners to build a connective layer across protocols, schemes, and AI-platforms, so merchants can plug into a single ecosystem and meet their customers where they are, however they want to shop. Checkout.com supports Agentic Commerce Protocol backed by OpenAI, Google's new Universal Commerce Protocol and both Visa Intelligent Commerce and Mastercard's Agentpay framework.
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"While agentic commerce is still in its early stages, we're seeing real demand across APAC. But merchants need to have the right infrastructure, expertise, and network to operate in this new environment," adds Brian Sze. "Our focus is helping these businesses understand the opportunity ahead and giving them the tools to capture it."
ENDS
About Checkout.com
Checkout.com processes payments for thousands of companies that shape the digital economy. Our global digital payments network supports over 145 currencies and delivers high-performance payment solutions across the world, processing billions of transactions annually. In 2025, Checkout.com processed over $300bn in ecommerce payments volume.
We help enterprise merchants boost acceptance rates, combat fraud, and turn payments into a major revenue driver. Headquartered in London and with 19 offices worldwide, Checkout.com is trusted by leading brands such as Spotify, HelloFresh, eBay, Uber, Pinterest, Vinted, Klarna, Financial Times, and Sony.
Checkout.com. Where the world checks out.Cision
View original content:https://www.prnewswire.com/apac/news-releases/checkoutcom-builds-on-apac-momentum-with-71-tpv-growth-302729514.html
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- Is There Now an Opportunity in NetEase (SEHK:9999) After This Year’s 23.2% Share Price Fall?
Mar 23, 2026
Track your investments for FREE with Simply Wall St, the portfolio command center trusted by over 7 million individual investors worldwide.
Investors may be wondering whether NetEase is offering fair value at today's price, or if the current share price leaves some room on the table. NetEase shares last closed at HK$175.8, with returns of 14.9% over 1 year, 38.1% over 3 years, and 25.1% over 5 years, alongside a 23.2% decline year to date. Recent news coverage around NetEase has focused on its position as a major Hong Kong listed tech and entertainment company, and how investor sentiment has shifted across the broader China related tech space. This context has framed recent share price swings as investors reassess both company specific drivers and sector wide risks. Simply Wall St currently gives NetEase a valuation score of 4 out of 6. The sections ahead will walk through what different valuation methods are indicating and then conclude with a way to tie those pieces together more effectively.
NetEase delivered 14.9% returns over the last year. See how this stacks up to the rest of the Entertainment industry.
Approach 1: NetEase Discounted Cash Flow (DCF) Analysis
A Discounted Cash Flow, or DCF, model estimates what a company might be worth by projecting its future cash flows and discounting them back to today using a required rate of return.
For NetEase, the model used is a 2 Stage Free Cash Flow to Equity approach based on cash flow projections. The latest twelve month free cash flow is CN¥47.75b. Analyst based estimates and extrapolated figures from Simply Wall St suggest projected free cash flow of around CN¥55.87b in 2029, with intermediate years such as 2026 and 2027 in the CN¥44b to CN¥53b range according to the provided data.
When these projected cash flows are discounted, the resulting intrinsic value from the DCF model is HK$280.69 per share, compared with the recent share price of HK$175.80. This implies the stock is trading at a 37.4% discount to the DCF estimate, which indicates a potential undervaluation based purely on these cash flow assumptions.
Result: UNDERVALUED
Our Discounted Cash Flow (DCF) analysis suggests NetEase is undervalued by 37.4%. Track this in your watchlist or portfolio, or discover 235 more high quality undervalued stocks.9999 Discounted Cash Flow as at Mar 2026
Head to the Valuation section of our Company Report for more details on how we arrive at this Fair Value for NetEase.
Approach 2: NetEase Price vs Earnings
P/E is a useful way to value profitable companies because it links what you pay per share directly to the earnings that each share generates. Investors usually accept a higher or lower P/E depending on what they expect for future growth and how risky those earnings appear to be, so there is no single “right” P/E level for all stocks.
Story Continues
NetEase currently trades on a P/E of 14.56x. That sits slightly above the Entertainment industry average of 13.40x and close to the peer group average of 13.34x, so on simple comparisons the stock is not far from the broader pack. However, these basic averages do not adjust for company specific factors that can justify a higher or lower multiple.
Simply Wall St’s Fair Ratio for NetEase is 17.38x. This is a proprietary estimate of what P/E could be reasonable after accounting for the company’s earnings growth profile, industry, profit margins, market cap and identified risks. Because it blends all of these elements, the Fair Ratio can be more informative than headline peer or industry comparisons on their own. With the current P/E below the Fair Ratio, the shares screen as undervalued on this metric.
Result: UNDERVALUEDSEHK:9999 P/E Ratio as at Mar 2026
P/E ratios tell one story, but what if the real opportunity lies elsewhere? Start investing in legacies, not executives. Discover our 96 top founder-led companies.
Upgrade Your Decision Making: Choose your NetEase Narrative
Earlier it was mentioned that there is an even better way to understand valuation, so Narratives are introduced here as a simple way for you to attach a clear story about NetEase to the numbers such as your fair value, and your expectations for future revenue, earnings and margins.
A Narrative on Simply Wall St connects three things: what you think is happening in the business, how that translates into a financial forecast, and the fair value that drops out of those assumptions, all in one place on the Community page that millions of investors use.
This makes it easier to decide whether NetEase looks attractive or not at the current share price because you can compare your Narrative fair value directly to the live market price rather than relying only on static ratios.
Narratives are also updated when new information comes in, such as news or earnings. This means your forecast and fair value can reflect fresh data without you rebuilding a model from scratch.
For NetEase, for example, one investor Narrative might anchor around a cautious HK$188.96 fair value with lower revenue growth and slightly softer margins. Another might lean toward a more optimistic HK$310.01 fair value with higher growth and margins. Comparing those to the current price helps you decide which story, if either, you agree with.
Do you think there's more to the story for NetEase? Head over to our Community to see what others are saying!SEHK:9999 1-Year Stock Price Chart
This article by Simply Wall St is general in nature. We provide commentary based on historical data and analyst forecasts only using an unbiased methodology and our articles are not intended to be financial advice. It does not constitute a recommendation to buy or sell any stock, and does not take account of your objectives, or your financial situation. We aim to bring you long-term focused analysis driven by fundamental data. Note that our analysis may not factor in the latest price-sensitive company announcements or qualitative material. Simply Wall St has no position in any stocks mentioned.
Companies discussed in this article include 9999.HK.
Have feedback on this article? Concerned about the content? Get in touch with us directly. Alternatively, email editorial-team@simplywallst.com
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- NetEase, Inc. (NTES) Cuts Funding to Nagoshi Studio
Mar 18, 2026
NetEase, Inc. (NASDAQ:NTES) is one of the best metaverse stocks to buy, according to analysts. On March 7, Bloomberg reported that NetEase, Inc. (NASDAQ:NTES) will cut off funding to a studio led by Yakuza franchise creator Toshihiro Nagoshi.NetEase, Inc. (NTES) Cuts Funding to Nagoshi Studio
The move is part of the company’s broader strategy to shrink game development activities. The company has been reducing its overseas investments as it faces rising costs for AAA game development. It also underscores the struggles that one of the largest gaming studios has faced amid soaring competition from alternative outlets such as social media.
Nagoshi has struggled to find sponsors without success, and NetEase has made it clear that the studio can continue on its own if it can bear the corresponding costs. Nagoshi Studio has also opened negotiations with the company as it seeks to recover some of the game materials it developed.
NetEase’s decision to end financing of Nagoshi studio follows reports that the studio’s upcoming title would require an additional $44.4 million. The decision would put the development of Gang of Dragon in Jeopardy.
NetEase, Inc. (NASDAQ:NTES) is actively developing the metaverse by leveraging its strong gaming background to create immersive, 3D, interactive virtual environments. The company focuses on integrating artificial intelligence (AI), virtual reality (VR), augmented reality (AR), and blockchain technology to foster virtual social interaction, education, and entertainment.
While we acknowledge the potential of NTES as an investment, we believe certain AI stocks offer greater upside potential and carry less downside risk. If you're looking for an extremely undervalued AI stock that also stands to benefit significantly from Trump-era tariffs and the onshoring trend, see our free report on the best short-term AI stock.
READ NEXT: 33 Stocks That Should Double in 3 Years and 15 Stocks That Will Make You Rich in 10 Years
Disclosure: None. Follow Insider Monkey on Google News.
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- Tech, Media & Telecom Roundup: Market Talk
Mar 18, 2026
Find insight on Apple, Foxconn, Xero and more in the latest Market Talks covering Technology, Media and Telecom.
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- NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games
Mar 16, 2026
NVIDIA
DLSS 5 Infuses Pixels With Photoreal Lighting and Materials to Bridge the Gap Between Rendering and Reality
NVIDIA DLSS 5NVIDIA DLSS 5, arriving this fall, introduces a real-time neural rendering model that infuses pixels with photoreal lighting and materials.·GlobeNewswire Inc.
News Summary:
NVIDIA DLSS 5, arriving this fall, introduces a real-time neural rendering model that infuses pixels with photoreal lighting and materials. DLSS 5 is the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018. DLSS 5 will be supported by the industry’s biggest publishers and game developers, including Bethesda, CAPCOM, Hotta Studio, NetEase, NCSOFT, S-GAME, Tencent, Ubisoft and Warner Bros. Games.
SAN JOSE, Calif., March 16, 2026 (GLOBE NEWSWIRE) -- NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.
DLSS 5 introduces a real-time neural rendering model that infuses pixels with photoreal lighting and materials. Bridging the divide between rendering and reality, DLSS 5 empowers game developers to deliver a new level of photoreal computer graphics previously only achieved in Hollywood visual effects.
“Twenty-five years after NVIDIA invented the programmable shader, we are reinventing computer graphics once again,” said Jensen Huang, founder and CEO of NVIDIA. “DLSS 5 is the GPT moment for graphics — blending handcrafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.”
Bridging the Cinematic Gap
Since the dawn of NVIDIA GeForce™, NVIDIA has strived to deliver the graphics horsepower required for game developers to create incredible, realistic worlds — where lighting, reflections and shadows obey the laws of nature.
From programmable shaders with GeForce 3 in 2001, to CUDA® with GeForce 8800 GTX™ in 2006, to real-time ray tracing with GeForce RTX™ 2080 Ti in 2018, to path tracing and neural shaders with GeForce RTX 5090 in 2025, NVIDIA has delivered major architectural innovations and a massive 375,000x increase in compute to meet this challenge.
However, the rendering horsepower available to a 16-millisecond game frame remains a tiny fraction of that available to a photoreal Hollywood VFX frame, which can take minutes to hours to render. Real-time rendering cannot bridge the gap to photorealism through brute force alone.
DLSS was released in 2018 as an AI technology to boost performance, first by upscaling resolution and then by generating entirely new frames. It has been integrated in over 750 games, becoming a gold standard for the industry.
Launched at CES this year, DLSS 4.5 uses AI to draw 23 out of every 24 pixels seen on the screen. Today, DLSS is evolving beyond performance to transform visual fidelity in games.
Story Continues
Video AI models have rapidly learned to generate photoreal pixels, but they run offline, are difficult to precisely control and often lack predictability, with every new prompt generating bespoke content. For games, pixels must be deterministic, delivered in real time and tightly grounded in the game developer’s 3D world and artistic intent.
DLSS 5 takes a game’s color and motion vectors for each frame as input, and uses an AI model to infuse the scene with photoreal lighting and materials that are anchored to source 3D content and consistent from frame to frame. DLSS 5 runs in real time at up to 4K resolution for smooth, interactive gameplay.
The AI model is trained end to end to understand complex scene semantics such as characters, hair, fabric and translucent skin, along with environmental lighting conditions like front-lit, back-lit or overcast — all by analyzing a single frame. DLSS 5 then uses its deep understanding to generate visually precise images that handle complex elements such as subsurface scattering on skin, the delicate sheen of fabric and light-material interactions on hair, all while retaining the structure and semantics of the original scene.
DLSS 5 provides game developers with detailed controls for intensity, color grading and masking, so artists can determine where and how enhancements are applied to maintain each game’s unique aesthetic. Integration is seamless, using the same NVIDIA Streamline framework used by existing DLSS and NVIDIA Reflex technologies.
Availability and Game Developer Support
DLSS 5 will be supported by the industry’s biggest publishers and game developers, including Bethesda, CAPCOM, Hotta Studio, NetEase, NCSOFT, S-GAME, Tencent, Ubisoft and Warner Bros. Games.
“Bethesda has such a rich history pushing graphics with NVIDIA, going all the way back to Morrowind, with that incredible water,” said Todd Howard, studio head and executive producer at Bethesda Game Studios. “When NVIDIA showed us DLSS 5 and we got it running in Starfield, it was amazing how it brought it to life. We’ve played it. We can’t wait for all of you to do so as well.”
“At CAPCOM, we strive to create experiences that feel cinematic, compelling and deeply believable — where every shadow, texture and ray of light is crafted with intention to enhance atmosphere and emotional impact,” said Jun Takeuchi, executive producer and executive corporate officer at CAPCOM. “DLSS 5 represents another important step in pushing visual fidelity forward, helping players become even more immersed in the world of Resident Evil.”
“Immersion is about making the world feel real. DLSS 5 is a real step towards that goal,” said Charlie Guillemot, co-CEO of Vantage Studios. “The way it renders lighting, materials and characters changes what we can promise to players. On Assassin’s Creed Shadows, it’s letting us build the kind of worlds we’ve always wanted to.”
DLSS 5 will come to games including AION 2, Assassin’s Creed Shadows, Black State, CINDER CITY, Delta Force, Hogwarts Legacy, Justice, NARAKA: BLADEPOINT, NTE: Neverness to Everness, Phantom Blade Zero, Resident Evil Requiem, Sea of Remnants, Starfield, The Elder Scrolls IV: Oblivion Remastered, Where Winds Meet and more.
DLSS 5 will arrive this fall.
Watch the GTC keynote from Huang and explore sessions.
About NVIDIA
NVIDIA (NASDAQ: NVDA) is the world leader in AI and accelerated computing.
For further information, contact:
Ben Berraondo
NVIDIA Corporation
press@nvidia.com
Certain statements in this press release including, but not limited to, statements as to: instead of approximating reality through rules, NVIDIA now training systems to understand it, unlocking a level of visual fidelity, efficiency and creative freedom it simply couldn’t achieve before; the benefits, impact, performance, and availability of NVIDIA’s products, services, and technologies; expectations with respect to NVIDIA’s third party arrangements, including with its collaborators and partners; expectations with respect to technology developments; expectations with respect to AI and related industries; and other statements that are not historical facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, which are subject to the “safe harbor” created by those sections based on management’s beliefs and assumptions and on information currently available to management and are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: global economic and political conditions; NVIDIA’s reliance on third parties to manufacture, assemble, package and test NVIDIA’s products; the impact of technological development and competition; development of new products and technologies or enhancements to NVIDIA’s existing product and technologies; market acceptance of NVIDIA’s products or NVIDIA’s partners’ products; design, manufacturing or software defects; changes in consumer preferences or demands; changes in industry standards and interfaces; unexpected loss of performance of NVIDIA’s products or technologies when integrated into systems; NVIDIA’s ability to realize the potential benefits of business investments or acquisitions; and changes in applicable laws and regulations, as well as other factors detailed from time to time in the most recent reports NVIDIA files with the Securities and Exchange Commission, or SEC, including, but not limited to, its annual report on Form 10-K and quarterly reports on Form 10-Q. Copies of reports filed with the SEC are posted on the company’s website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
Many of the products and features described herein remain in various stages and will be offered on a when-and-if-available basis. The statements above are not intended to be, and should not be interpreted as a commitment, promise, or legal obligation, and the development, release, and timing of any features or functionalities described for our products is subject to change and remains at the sole discretion of NVIDIA. NVIDIA will have no liability for failure to deliver or delay in the delivery of any of the products, features or functions set forth herein.
© 2026 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, CUDA, GeForce, GeForce RTX and GTX are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability and specifications are subject to change without notice.
A photo accompanying this announcement is available at:
https://www.globenewswire.com/NewsRoom/AttachmentNg/83b417e4-9020-4a2f-afff-e3c482bbd300
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